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1. Remove gas and dust - in Player Features and Ideas Discussion [original thread]
What happens when you ctrl-f9 and remove the whole hud? Does the framerate return to normal?
- by Jizaburo Ozawa - at 2012.05.08 10:58:00
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2. FPS drop with overview on screen. - in Issues, Workarounds & Localization [original thread]
even flying around jita 4-4 causes crazy fps sawtooth like drops to 15 then up to 40 and back down over and over when the overview is on the screen. if i minimize it or shrink it to a small size the fps returns to normal. with the overview on the ...
- by Jizaburo Ozawa - at 2011.06.03 05:43:00
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3. FPS drop with overview on screen. - in Issues, Workarounds & Localization [original thread]
Anyone else experiencing this??
- by Jizaburo Ozawa - at 2011.06.03 04:19:00
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4. Click twice fast anywhere in the overview registers as double-click - in Issues, Workarounds & Localization [original thread]
For those with FPS issues with targeting..... try ctrl-f9 to cycle the complete hud off and tell me if your fps returns to normal. I'm having the same issue with the sawtooth up and down FPS in missions while targeting. When i turn the hud off my ...
- by Jizaburo Ozawa - at 2011.06.03 04:16:00
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5. FPS drop with overview on screen. - in Issues, Workarounds & Localization [original thread]
In missions with more than 10 ships i get a very noticeable fps drop with the overview up on the screen. For years I have always had a solid 60 and the fps monitor would show a smooth line on 60. Now it drops down to 10-15 in missions and the fps ...
- by Jizaburo Ozawa - at 2011.06.01 16:34:00
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6. worlds collide overseers - in Missions & Complexes [original thread]
Edited by: Jizaburo Ozawa on 29/06/2010 18:11:54 Did a WC about 6 days ago and got a 4.8 million bounty overseer. Had a nice little collection of goods amounting to about 50 million. Serp track link, serp nano plating and other random garbage.
- by Jizaburo Ozawa - at 2010.06.29 18:11:00
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7. The 100,000,000 Skill Point Club. - in Skill Discussions [original thread]
Congrats to everyone. 100 million is quite an accomplishment. On average how much would a typical 100 million sp char go for on auction? 25 billion and up or am i waay off?
- by Jizaburo Ozawa - at 2010.06.03 18:12:00
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8. So... I login after patch is live and *gasp* audio effects work - in EVE General Discussion [original thread]
Patch notes "Some of the audio crackling issues have been identified and exterminated. A ship explosion audio effect is only played once instead of thrice." Overloading the audio channels.
- by Jizaburo Ozawa - at 2010.05.27 18:29:00
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9. Anti-Aliasing No Longer working with Bloom Enabled - in EVE General Discussion [original thread]
Confirmed. and i know what I'm doing before you ask.
- by Jizaburo Ozawa - at 2010.05.27 01:53:00
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10. Apocrypha: Sound Effect Volume Differences - in Issues, Workarounds & Localization [original thread]
"Ship explosion audio effect is only played once instead of thrice." Sound is definitely better with post patch. As before i always thought that this issue was due to all the audio channels getitng used or playing mulitple times/looping to where ...
- by Jizaburo Ozawa - at 2010.05.27 01:42:00
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11. New Dev Blog: Audio in EVE Online - in EVE Information Portal [original thread]
Nothing would make me happier than to hear that the sound engine is going to be revamped again to return basic functionality.
- by Jizaburo Ozawa - at 2010.05.25 16:22:00
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12. The shape of things to come Post-Patch for the Murauder? - in Ships and Modules [original thread]
Good thing i heard about this now. I was getting ready to shift over to a marauder training block but after hearing this i'm just gonna keep using my normal selection of ships and blitz them.
- by Jizaburo Ozawa - at 2010.05.20 14:45:00
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13. Worlds collide - Overseer spawn? - in Missions & Complexes [original thread]
Best thing i got from Worlds collide was a serpentis tracking comp which got me a pretty penny. This was the only realy major drop i got from this mission. Every other overseer i get is the low value one with no loot.
- by Jizaburo Ozawa - at 2010.05.17 21:18:00
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14. WH Exploration for the first time - in EVE New Citizens Q&A [original thread]
I recently started exploring c1 wormholes recently but literally within 2 minutes of jumping into a sleeper plex i get jumped by numerous players in heavy dictors and t3 ships. To date i've entered about 30 wormholes but each time i get in and fin...
- by Jizaburo Ozawa - at 2010.05.17 14:42:00
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15. Ready for a move to 0.0 for the isk or pew-pew ? - in Alliance and Corporation Recruitment Center [original thread]
Edited by: Jizaburo Ozawa on 17/05/2010 14:13:57 I will contact you in game when i get home from work with some questions if you have some time.
- by Jizaburo Ozawa - at 2010.05.17 14:14:00
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16. Apocrypha: Sound Effect Volume Differences - in Issues, Workarounds & Localization [original thread]
Tenative Tyrannis patch notes state..... "Some of the audio crackling issues have been identified and exterminated. Ship explosion audio effect is only played once instead of thrice." This ties into my belief that the current audio engine on t...
- by Jizaburo Ozawa - at 2010.05.14 17:44:00
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17. Eve Online The Movie would be a good idea. - in EVE General Discussion [original thread]
Will there be sound?
- by Jizaburo Ozawa - at 2010.05.13 21:13:00
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18. Drone Tracking Issues. - in Missions & Complexes [original thread]
I have no idea what your talking about. The optimal range increase does not decrease gardes ability to hit up at it's standard default range. I have a domi with a drone scope rig (drone optimal) and double fed omni track links and gardes can stil...
- by Jizaburo Ozawa - at 2010.05.10 21:08:00
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19. Smash the supplier tank question - in Missions & Complexes [original thread]
If I have have two low slots used for double reps on a standard domi, what spread of hardeners with the remaining 5 low slots should I use with this amarr mission? I don't run this mission much at all and am at a loss as to what to tank. I've run ...
- by Jizaburo Ozawa - at 2010.05.06 20:22:00
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20. Apocrypha: Sound Effect Volume Differences - in Issues, Workarounds & Localization [original thread]
Watching the tyrannis trailer makes me long for working sound. Imagine the current trailer when heard through the current sound engine issues.
- by Jizaburo Ozawa - at 2010.05.06 18:52:00
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